
## Metadata
- Author: [[Frank Chimero]]
- Full Title: The Shape of Design
- Published:
- Category: #books
## Highlights
- Education, just like climbing the ladder, must be balanced between How and Why. We so quickly forget that people, especially children, will not willingly do what we teach them unless they are shown the joys of doing so. The things we don’t do out of necessity or responsibility we do for pleasure or love; if we wish children to read, they must know why. If we wish painters to paint, poets to write, designers to design, they must know why as well. How enables, but Why motivates, and the space between the two could be described by the gap of enthusiasm between simply understanding phonics and reading a book that one identifies with and loves [◊](https://readwise.io/open/281724524) ^rw281724524
- Blocks spring from the imbalanced relationship of How and Why: either we have an idea, but lack the skills to execute; or we have skills, but lack a message, idea, or purpose for the work [◊](https://readwise.io/open/281724525) ^rw281724525
- Tags: [[favorite]]
- Criticism has a crucial role in the creative process, but its rigor should match the heartiness of the ideas, which become stronger as they develop. The more real an idea becomes, the less suspension of disbelief is required, and the more criticism it should withstand. But all ideas, both good and bad, start young and fragile. [◊](https://readwise.io/open/281724526) ^rw281724526
- Tags: [[favorite]]
- The tone is the domain of design, the arrangement the message takes and the inflection with which it is said. Tone expresses sentiment and endears the audience to the work. It is often mistaken for style, but the two should not be confused: style is a formal device used on the surface to establish the tone of the work. Successful projects choose a tone that fits the message appropriately [◊](https://readwise.io/open/281724527) ^rw281724527
- Tags: [[favorite]]
- Snake-oil salesmen fork reality just like the visionary, but they have no intention of closing the gap that opens up with their lie [◊](https://readwise.io/open/281724528) ^rw281724528
- Tags: [[favorite]]
- Liz Danzico likes to frame up her experiences of contribution by telling a story about a saltbox that hung beside her mother’s stove while she was growing up. Occasionally, her mother would ask her to add a bit of salt to the pot while the meal was on the stove simmering. Salting was a way for her to participate in making dinner; the salt was an agent of change that she could use to contribute to the meal, and the saltbox was the structure that allowed her to contribute. The saltbox, if you will, was the framework [◊](https://readwise.io/open/281724529) ^rw281724529
- Tags: [[framework]] [[favorite]]
- Note: Trusting our users, and also framework developers to add the salt.
- troupe of improv [◊](https://readwise.io/open/281724530) ^rw281724530
- The smell of your fish has been repaid by the sound of his money.” [◊](https://readwise.io/open/281724531) ^rw281724531
- I’m awkwardly stringing together words into sentences, and then I get to have the wind knocked out of me by the first paragraph of Moby Dick. I get to be in that work’s presence, to sit under the window and steal the scent of the things I love, in order to improve what I make. [◊](https://readwise.io/open/281724532) ^rw281724532
- David Chang, head chef at New York restaurant Momofuku, made a cameo on the television series Treme and framed the gap between efficiency and the extra effort extolled by so many creative individuals in their practice by calling it the “long, hard, stupid way.” In Chang’s case, the long, hard, stupid way was exhibited all over the kitchen, from preparing one’s own stock, to sweating out the details of the origins of the ingredients, to properly plating dishes before sending them out to the table. Commercial logic would suggest that Chang stop working once it no longer made monetary sense, but the creative practitioner feels the sway of pride in their craft [◊](https://readwise.io/open/281724533) ^rw281724533
- Tags: [[favorite]]
- And perhaps the line between thoughtfully buying a gift and just giving the money to someone relates to the reason why so many creative individuals feel it necessary to do things the long, hard, stupid way. To merely work within the boundaries of financial concerns and not maximize one’s creative capacity is to give someone the cash [◊](https://readwise.io/open/281724534) ^rw281724534
- Tags: [[favorite]]
- Do people make good work to gain the rapt attention of an audience, or do they not bother with refined work until they know others are listening? Inside of commerce, this is a problem, because it doesn’t make much sense to make a financial investment without a good hunch of reward. Luckily, for the creative individual, it is of no concern [◊](https://readwise.io/open/281724535) ^rw281724535
- Tags: [[design]] [[process]]
- Lies corrode our understanding of reality by misrepresenting it, like a snake-oil salesman that goes from town to town promising medicine, but selling swill. Snake-oil salesmen fork reality just like the visionary, but they have no intention of closing the gap that opens up with their lie [◊](https://readwise.io/open/281724536) ^rw281724536
- I have fond memories, from when I was young, of how my parents would sit at the kitchen table before serving dinner and talk to one another about their day. My sister and I weren’t terribly interested in the office politics at my mother’s job, but my father was always there, listening and nodding. Now that I’m older, I realize that the point of those chats was to give my mother an opportunity to tell a story so that my father could understand why she was a different person that night compared to when she left for work in the morning. She was describing the change in her over time, bridging the void between her and my father that developed throughout the day. There was distance between them, and her story closed the gap. [◊](https://readwise.io/open/281724537) ^rw281724537
- Tags: [[favorite]]
---
## New highlights added November 12, 2022
- Without warning one day, a mail from Frank appeared in my inbox, introducing himself:
You know what I love about jazz and improvisation? It’s all process. 100%. The essence of it is the process, every time is different, and to truly partake in it, you have to visit a place to see it in progress. Every jazz club or improv comedy theater is a temple to the process of production. It’s a factory, and the art is the assembly, not the product. Jazz is more verb than noun. And in a world riddled with a feeling of inertia, I want to find a verb and hold on to it for dear life. [◊](https://readwise.io/open/412772765) ^rw412772765
#### Foreword
Liz Danzico
#### Introduction
- What is the marker of good design? It moves. ... The designer is tasked to loosely organize and arrange this movement. She is the one who works to ensure this motion is pointed in a direction that leads us toward a desirable future. [◊](https://readwise.io/open/412774708) ^rw412774708
- Design has a tendency to live between things to connect them [◊](https://readwise.io/open/412772770) ^rw412772770
### Part I
The Song
#### Chapter One
How and Why
- The creative process, in essence, is an individual in dialogue with themselves and the work. The painter, when at a distance from the easel, can assess and analyze the whole of the work from this vantage. He scrutinizes and listens, chooses the next stroke to make, then approaches the canvas to do it. Then, he steps back again to see what he’s done in relation to the whole. It is a dance of switching contexts, a pitter-patter pacing across the studio floor that produces a tight feedback loop between mark-making and mark-assessing. [◊](https://readwise.io/open/412772773) ^rw412772773
- The artist, when near, is concerned with production; when far, he enters a mode of criticism where he judges the degree of benefit (or detriment) the previous choice has had on the full arrangement.
Painting’s near and far states are akin to How and Why: the artist, when close to the canvas, is asking How questions related to craft; when he steps back, he raises Why questions concerned with the whole of the work and its purpose. Near and Far may be rephrased as Craft and Analysis, which describe the kinds of questions the artist asks while in each mode. This relationship can be restated in many different ways, each addressing a necessary balance:
How & Why
Near & Far
Making & Thinking
Execution & Strategy
Craft & Analysis [◊](https://readwise.io/open/412772774) ^rw412772774
- Many How questions, much to the frustration of novices, can’t be answered fully. Ask an experienced designer about How they work and you may hear, “It’s more complicated than that,” or “It depends.” Experience is to understand the importance of context, and to know which methods work in which contexts. These contexts are always shifting, both because requirements vary from job to job, but also because ability and tendency vary from individual to individual. We each have our own song to sing, and similarly, we each have a store of songs we can sing well [◊](https://readwise.io/open/412772775) ^rw412772775
- Creative people commonly lament about being “blocked,” perpetually stuck and unable to produce work when necessary. Blocks spring from the imbalanced relationship of How and Why: either we have an idea, but lack the skills to execute; or we have skills, but lack a message, idea, or purpose for the work [◊](https://readwise.io/open/412772776) ^rw412772776
- If we are attentive, with just a dash of luck, we may even discover where the soul of our own work lies by having it mirrored back to us in the work of others.
But we must be careful not to gaze too long, lest we give up too much of ourselves. Forfeiting our perspective squanders the opportunity to let the work take its own special form and wastes our chance to leave our fingerprints on it. [◊](https://readwise.io/open/412772777) ^rw412772777
#### Chapter Two
Craft and Beauty
- A sunflower seed and a solar system are the same thing; they both are whole systems. I find it easier to pay attention to the complexities of the smaller than to pay attention to the complexities of the larger. That, as much as anything, is why I’m a craftsman. It’s a small discipline, but you can put an awful lot into it.”
Adam Smith, Knifemaker [◊](https://readwise.io/open/412772779) ^rw412772779
- Note: # Systems
- Hand axes are frequently cited as the first human-made objects; the oldest specimens, discovered in Ethiopia, are estimated to be about two-and-a-half million years old. We have been molding this world for a very long time.
The hand axes record the first moment that we understood that the world was malleable – that things can change and move, and we can initiate those transformations ourselves. To be human is to tinker, to envision a better condition, and decide to work toward it by shaping the world around us. [◊](https://readwise.io/open/412772780) ^rw412772780
- There is often a diligence in construction to these axes, an elegant symmetry to their form. These details don’t necessarily contribute to the utility of the tool, but their presence implies that we’ve cared about craft ever since our minds first opened up to the idea of invention. A polished axe does not chop better, just as the refined design of a lamp does not necessarily light a room more fully. Beauty is a special form of craft that goes beyond making something work better. [◊](https://readwise.io/open/412772781) ^rw412772781
- The Shakers have a proverb that says, “Do not make something unless it is both necessary and useful; but if it is both, do not hesitate to make it beautiful.” We all believe that design’s primary job is to be useful. Our minds say that so long as the design works well, the work’s appearance does not necessarily matter. And yet, our hearts say otherwise. No matter how rational our thinking, we hear a voice whisper that beauty has an important role to play. [◊](https://readwise.io/open/412772782) ^rw412772782
- We all bask in the presence of beauty, because there is a magical aura to high craft. It says, “Here is all we’ve got. This is what humankind is capable of doing, with every ounce of care and attention wrung out into what’s before you.” Craft is a love letter from the work’s maker, and here in my hands is that note enveloped in stone. [◊](https://readwise.io/open/412772783) ^rw412772783
- My work was flat, because it was missing the spark that comes from creating something you believe in for someone you care about. This is the source of the highest craft, because an affection for the audience produces the care necessary to make the work well. [◊](https://readwise.io/open/412772784) ^rw412772784
- The work has enough love when enthusiasm transfers from the maker to the audience and bonds them. Both are enthusiastic about the design. I can imagine the excitement in the room when Stradivari would hand his newest violin to a skilled musician, because the violinist would unlock the instrument’s full potential by playing it. The products of design, like Stradivari’s violins, possess an aspect that can only be revealed through their use. [◊](https://readwise.io/open/412772785) ^rw412772785
- Note: Our users reveal the bond, complete the circle
#### Chapter Three
Improvisation and Limitations
- When we build, we take bits of others’ work and fuse them to our own choices to see if alchemy occurs. Some of those choices are informed by best practices and accrued wisdom; others are guided by the decisions of the work cited as inspiration; while a large number are shaped by the disposition and instincts of the work’s creator. These fresh contributions and transformations are the most crucial, because they continue the give-and-take of influence by adding new, diverse material to the pool to be used by others. [◊](https://readwise.io/open/412772787) ^rw412772787
- The first step of any process should be to define the objectives of the work with Why-based questions. The second step, however, should be to put those objectives in a drawer. Objectives guide the process toward an effective end, but they don’t do much to help one get going. In fact, the weight of the objectives can crush the seeds of thought necessary to begin down an adventurous path. [◊](https://readwise.io/open/412772788) ^rw412772788
- The creative process, like a good story, needs to start with a great leap of lightness, and that is only attainable through a suspension of disbelief. The objectives shouldn’t be ignored forever, but they should be defined ahead of time, set aside, and then deployed at the appropriate moment so that we may be audacious with our ideas [◊](https://readwise.io/open/412772789) ^rw412772789
- To begin, we must build momentum and then reintroduce the objectives to steer the motion. I find the best way to gain momentum is to think of the worst possible way to tackle the project. Quality may be elusive, but stupidity is always easily accessible; absurdity is fine, maybe even desired. ... The important realization to have from this fun – though fruitless – exercise is that every idea you have after these will be better. Your ideas must improve, because there is no conceivable way that you could come up with anything worse. We’ve created the momentum necessary to slingshot us toward a desirable outcome by stretching our muscles and playing in the intellectual mud [◊](https://readwise.io/open/412774710) ^rw412774710
- but rules need to be set before starting so the work has a more focused direction to travel. Saying no beforehand allows yes to be said unequivocally while working. These limitations are the fuel for improvisation, becoming the barriers that hold the sand in the sandbox so that we can play [◊](https://readwise.io/open/412772792) ^rw412772792
#### Chapter Four
Form and Magic
- All design work seems to have three common traits: there is a message to the work, the tone of that message, and the format that the work takes. Successful design has all three elements working in co-dependence to achieve a whole greater than the sum of the individual parts. [◊](https://readwise.io/open/412772794) ^rw412772794
- Consider the typical promotional poster for a concert. The work’s message is “attend this event,” and it provides relevant information, such as the performing artists, time and date, venue, and cost to attend. The tone for the design would be dictated by the sound of the music being performed, and the designer works to produce a fit between the two. Posters for metal bands should look different than those for classical performances. In this example, all possible aesthetic outcomes are unified by the format: ink on paper as a poster. The format, however, still has variables. For instance, what will be the size of the poster and where will it hang? No matter what the settings for the levers are, all choices are subservient to the objective.
The [◊](https://readwise.io/open/412772795) ^rw412772795
- Creative breakthroughs often occur when fresh configurations are explored in the message, tone, and format. The interplay of the three levers becomes a framework for improvisation by providing enough structure to guide exploration, but enough freedom to end up in unexpected and fresh places. [◊](https://readwise.io/open/412772796) ^rw412772796
- Note: [[Faultlines]]
- The same opportunity to analyze, question, and invent is afforded to any creative individual who understands the full system in which they operate. They can use their knowledge to find new configurations for the three levers, and to introduce fresh material into the making process. In these cases, creativity doesn’t just serve and respond to the world around it. Instead, it actively pushes the world forward into unimaginable directions through experimentation. Sometimes, those results can be confounding, much like the dishes served at elBulli. [◊](https://readwise.io/open/412772797) ^rw412772797
- Steven Johnson, in his book Where Good Ideas Come From, describes the idea of the adjacent possible as a model for explaining how ideas develop and new inventions are envisioned. The adjacent possible originated with scientist Stuart Kauffman as a label for the fundamental atomic combinations required for biological development. Evolution occurs one step at a time, and the size of each step is limited: nature must first create the cells in leaves that can capture the energy of the sun before it can produce a flower.
Johnson extends Kauffman’s concept to the development of ideas themselves, saying that our collective ideas advance with the same limitations. There are prerequisites for us to reach what we desire as we pursue better circumstances and new inventions. For instance, in order to invent something like the printing press, we must first invent language and an alphabet, produce paper and ink, master metallurgy to cast letters, and construct a winemaking press. There had to be many contributions and breakthroughs before I could sit down and write this book. [◊](https://readwise.io/open/412772798) ^rw412772798
- Henry Ford famously said that if he had asked his customers what they wanted, they would have said a faster horse. Of course, we know that the faster horse is a testament to the limited imagination of customers, but I’d suggest that it’s more representational of not reassessing the objectives of the work in light of new opportunities. The faster horse is a recombination of the three levers in a predictable way: the customer’s answer is staunchly loyal to the horse, the already established format of transportation. They are inside of the adjacent possible, and ask a How question: How can horses be better?
Asking a Why question leads us to a different conclusion: Why are horses important? Because they quickly and reliably get us from one place to another. A Why question defines our need and uses an objective to create a satisfactory outcome for the work. This type of question is specific enough to be observable, but flexible enough to be approached in a variety of different ways. It’s easy to think that the way to improve life is to iterate on the things that we already have, but that is a trap of limited imagination. We should be iterating on how we answer our needs, and not necessarily on the way our old solutions have taken shape. The root of our practice is located in the usefulness of the work, not the form that it takes. [◊](https://readwise.io/open/412772799) ^rw412772799
### Part II
In-Between Spaces
#### Chapter Five
Fiction and Bridges
- One must have an audience to begin to speak, and perhaps this is a clue as to why we talk to ourselves: we monologue to listen. [◊](https://readwise.io/open/412772802) ^rw412772802
- All design springs from a complex social ecosystem created by multiple parties’ interests weaving together to produce the design. The players in the arrangement are familiar: the client, who commissions the work; the audience, who sees or uses it; and the designer in the middle, who produces the artifact that will join the client and audience to one another in a relationship. The needs and desires of the audience are bonded to the capabilities of the client under the auspicious hope that they complement and enable one another. In this guise, design not only becomes a way to push toward a desirable future, but also works to establish the vocabulary we use to define the terms of our engagements with one another. [◊](https://readwise.io/open/412772803) ^rw412772803
- The best way to describe design is that it seeks to connect things by acting as a bridge between them. The design of a book connects the author and her ideas to the reader by complementing her writing. The design of a restaurant is meant to fuse with the chef’s culinary approach to create a more provocative and full dining experience for the eater. Web design connects the user to the site’s owner and offers a venue for the connection to develop and grow. [◊](https://readwise.io/open/412772804) ^rw412772804
- The qualities of design consistently change, because there is a wide variety of characteristics in what design connects. It means that design lives in the borderlands – it connects, but it does not anchor. The work must provide a path without having a specific way of its own. The design is always the middle position, but rather than acting as an obstruction, it should be the mortar that holds the arrangement together.
One [◊](https://readwise.io/open/412772805) ^rw412772805
- Design can speak the tongue of art with the force of commerce. [◊](https://readwise.io/open/412772806) ^rw412772806
- The last is perhaps the most complicated, because the designer adds a third influence to the mix. She is trying to satiate her own creative needs in the work as well. There is no guarantee, as many experienced designers can attest, that the requirements of each individual in this tangle of interest will be the same. Each comes to the design requiring something different. Those differences mean it is design’s job to negotiate the problem space – to create a way for the connection to be built. The parties’ values don’t have to be in parity, their desires simply have to be compatible for the work to have a chance at success.
One point of complication is that these negotiations frequently happen during production, so the audience is not yet present.
The designer, therefore, acts as a proxy for the audience’s needs while arguing for her own creative concerns. This makes the whole arrangement precarious, because it means that the designer is being paid by the client, but is obligated to the audience, for it is the audience’s presence that imbues the work with its value. [◊](https://readwise.io/open/412772807) ^rw412772807
- Modern people, unlike the ancients, have a different relationship with the future, because we understand that it’s something to be made rather than a destiny imposed by the gods or the whims of fortune. Future arrangements begin in our mind as images of things that don’t exist. Our interpretations of tomorrow are productive fictions that we tell one another to seduce us into believing our ideas are possible. We speak beneficial untruths that act as hypotheses, forcing us to roll up our sleeves and work with cleverness and dedication to bring them to fruition. We work to change fiction into fact when we attempt to better our condition. [◊](https://readwise.io/open/412772808) ^rw412772808
#### Chapter Six
Context and Response
- The necessities and influence of subject and context, whether in portraiture, installation, or design, take time to unfold. It is the designer’s job to figure out a way to have a problem show its actual self so that he can respond to the truth that has emerged. Getting to know a problem is a bit like getting to know a person: it’s a gradual process that requires patience, and there is no state of completion. You can never know the full of a problem, because there is never comprehensive information available. You have to simply draw the line somewhere and make up the rest as you go along. Irwin describes his process, saying, “I took to waiting for the world to tell me so that I could respond.… Intuition replaced logic. I just attended to the circumstances, and after weeks and weeks of observation, of hairline readjustments, the right solution would presently announce itself.” [◊](https://readwise.io/open/412772810) ^rw412772810
- Multiplicity will always crop up with design, even in spite of constraints, because the work is subjective and without fixed solutions. The products of design are more negotiations of issues and responses to problems than absolute, fixed solutions, and this provides plenty of space for different takes and perspectives. Grouping the chairs together makes it evident that each design is an attempt to fill the need of sitting seen through the lens of each designer’s [◊](https://readwise.io/open/412772811) ^rw412772811
### Part III
The Opening
#### Chapter Seven
Stories and Voids
- There’s an old story about David Ogilvy, one of the original mad men that established the dominance of the advertising field in the 50s and 60s, that seems to deal with storytelling as an avenue to create empathy. One morning on his walk to work, Ogilvy saw a beggar with a sign around his neck.
I am blind.
The poor man slouched in a corner and would occasionally hold the cup up to his ear to give it a rattle, because he was unable to tell how much money was in it by looking. Most days, the beggar didn’t hear much. Ogilvy was in good spirits that day. It was late April in New York, when the air is beginning to warm, and there’s a peaceful pause before the city falls into the oppressive heat of summer. He decided to help the beggar, and dropped a contribution into the cup. Ogilvy explained what he did for a living when the beggar thanked him, and he asked for permission to modify the sign around the man’s neck. Upon receiving consent, he took the sign and added a few words.
That night, on his way home, Ogilvy said hello to the beggar, and was pleased to see his cup overflowing. The beggar, frazzled with his success, and uncertain of what Ogilvy did to the sign, asked what words were added.
It [◊](https://readwise.io/open/412772814) ^rw412772814
#### Chapter Eight
Frameworks and Etiquette
- I think the process of salting is an apt analogy for a creative offering, because the soup in the pot isn’t Liz’s creation, but she’s the one who imbues it with flavor by adding salt. Salting happens one pinch at a time – it is a gradual process – with success determined by tasting afterwards. We judge what we’ve done by testing the change we’ve created, and that’s how a good framework should feel for the audience when they contribute. The path is self-correcting, because they can observe the influence of their actions and make changes if needed. Maybe the soup needs more salt. The feedback loop is purposefully tight. That’s why you can trust a child to help with dinner without ruining the meal: it’s a small effort with low risk, but big rewards. [◊](https://readwise.io/open/412772816) ^rw412772816
- But frameworks have a tendency to disappear when they are intuitive and carefully planned, because our attention is on the wonderful fruits of the process. We typically only notice frameworks, like salt, when something is out of balance. Consider salt in a [◊](https://readwise.io/open/412772817) ^rw412772817
- Kind of Blue, for example, is credited as an album by Miles Davis, but, in truth, it is an album made collaboratively with all the other musicians in the studio. The music did indeed spring from the limitations Davis wrote on those slips of paper, but once providing the framework, he wisely stepped back and relinquished complete control and authorship.
Designers should do the same with the frameworks they produce. They should begin by setting good restrictions that act as suggestions, but then step out of the way to see where the audience takes those purposeful limitations. Stepping out of the way requires a new way of thinking, because the designer can no longer command the whole ecosystem of the work if others are contributing. The control that designers so often desire is undermined through an unpredictable collaboration with the audience. [◊](https://readwise.io/open/412772818) ^rw412772818
#### Chapter Nine
Delight and Accommodation
- Who ever said that pleasure wasn’t functional?”
Charles Eames [◊](https://readwise.io/open/412772820) ^rw412772820
- Design doesn’t need to be delightful for it to work, but that’s like saying food doesn’t need to be tasty to keep us alive. The pedigree of great design isn’t solely based on aesthetics or utility, but also the sensation it creates when it is seen or used. It’s a bit like food: plating a dish adds beauty to the experience, but the testament to the quality of the cooking is in its taste. It’s the same for design, in that the source of a delightful experience comes from the design’s use. [◊](https://readwise.io/open/412772821) ^rw412772821
#### Chapter Ten
Gifts and Giving
- There is an old Japanese tale about a poor student who was away from home and living at an inn. One evening, as his stomach grumbled, he smelled the briny scent of fish coming from the inn’s kitchen as the innkeeper made his dinner. He wandered his way outdoors to the kitchen’s window, and sat below the sill with his meager meal of rice, hoping that the scent of the fish might improve his paltry dish. The student did this for many weeks, until one night the innkeeper spotted him and became furious. He grabbed the youngster by the arm and dragged him to stand before the local magistrate, demanding payment from the student for the scent of the fish that he had stolen.
“This is most curious,” said the magistrate, who thought for a moment and then came to a conclusion. “How much money do you have with you?” he asked the student, who then produced three gold coins from his pocket.
The student feared that he would be forced to pay the innkeeper the last of his money, but the magistrate continued. “Please,” he said, “put all the coins in one of your hands.” The student did as he was asked. “Now, pour those coins into your other hand.” The student dumped the coins. With that, the magistrate dismissed the innkeeper and student’s case.
The innkeeper yelped in confusion, “How can this be settled? I’ve not been paid!”
“Yes, you have,” replied the magistrate. “The smell of your fish has been repaid by the sound of his money.” [◊](https://readwise.io/open/412772823) ^rw412772823
- A few years ago, my friend Rob Giampietro was designing a business card for a client, and during a presentation of design options, the client chose one, then asked if the design was completed. In a moment of insight, Rob responded that the design of the business card wouldn’t be finished until the client gave it to someone else. The implied exchange was part of the design, and Rob’s task was to create a framework for that gift exchange to occur. The measure of a design is in its capacity to be shared: something travels from one person to another, and in the process, they both gain. Like a gift, design requires movement; the work must be shared, the ideas must move. A business card that stays in its owner’s pocket is no good. [◊](https://readwise.io/open/412772824) ^rw412772824